Transporter

Mechanics

 * You cannot be roleblocked by a Distractor.
 * Transporting a target swaps all visitors to them; visitors will instead visit the other swapped target.

Transport - Normal behavior
You may choose two people to transport each night.


 * Both the people you transported will receive a message saying they were transported.
 * Visitors, on the other hand, will not be informed that they hit the wrong target (although some, like killers, may be able to figure it out because their selected target wasn't killed.)
 * If a Vindictive is ejected, you cannot transport their haunting to another player.
 * If your transport causes a target to visit themselves:
 * Roles that can target themselves normally will use their personal action (e.g. Medic self-healing).
 * Roles that cannot target themselves normally will use their night ability on themselves (e.g. attacking, investigating, role blocking).

When your transport will fail
Transporting will be ineffective in the following situations:


 * You cannot switch a Captain's target. If they are on alert, you will be shot. They will still be transported (meaning that anyone who was trying to visit your other target will die, while anyone who was trying to visit the Veteran will be saved.)
 * When Transporting a Doctor, if they chose to Self-Heal, they will continue to do so. Transporting does not force them to protect the other transported target when they have chosen a self targeting ability.