How To Play

Basics
Before the game starts, a poll will be given to choose which game mode to play (See Game Modes for more info).

At the start of the game, you will randomly receive a role through a DM.

No two players can have the same role.

Some roles are more complex than others.

There are three role categories: Crewmate, Impostor, Neutral

The minimum number of players for a game is four, but the recommended number of players is at least five.

Every game lasts several in-game days which have several phases.

At the beginning of every day, after every night, if someone dies then it will be announced. Their role will be revealed and so will their reason of dying. (Like “he was killed by impostor” or “he was haunted by the Vindictive”)

During the Day, you can chat with the other players, vote for a player to be ejected, or even use your Day Ability if you have one.

During the Night, you can use your Night Ability if you have one. Some roles can chat with other players at night!

Crewmates win if all Impostors die. Impostors win if everyone (excluding themselves) dies.

When you die, that does not always mean you lose!

Phases
Games are split up into two phases, Day and Night. The day is then divided into several sub-phases: Discussion, Voting, Defense, Judgement, and Last Words.

The Town will only go through the Defense (and subsequent Judgement and Last Words phases) if someone is put up for trial during the Voting phase. The town will only go through the Last Words phase if the person in question was deemed guilty by a majority vote.

Day
The Discussion phase lasts 45 seconds in Classic Mode and lasts 20 seconds in Rapid Mode.

This is the main phase of the game, where the players get to discuss among themselves, reflecting on previous days and nights.

The Voting phase lasts 30 seconds in Classic Mode and 15 seconds in Rapid Mode.

During this phase, players can vote for others to send to trial.

During Judgement phase (check below) in the 1st trial, if the person is voted innocent, the game will return to this phase.

Players can be put on trial 2 times in a day, after the 2nd trial, the day phase immediately ends.

The Defense phase lasts 20 seconds in Classic Mode and 10 seconds in Rapid Mode.

The town will only go through this phase if a player is voted up to trial during the Voting phase.

During this phase, the player in question gives a defense. Only this player can speak.

The Judgement phase lasts 20 seconds in Classic Mode and 10 seconds in Rapid Mode.

The town will only go through this phase if a player is voted up to trial during the Voting phase.

During this phase, all players (besides the player voted up to trial) vote on whether or not the player is Guilty or Innocent. However, players don't have to vote, and in that case, Abstain from voting. Non-innocent voters must always beware of the Vindictive, as they get to choose a guilty voter or abstainer to kill.

The Last Words phase lasts 10 seconds in Classic Mode and lasts 5 seconds in Rapid Mode.

The town will only go through this phase if a player is voted up to trial during the Voting phase and is found Guilty by majority vote during the Judgement phase.

During this phase, the player in question gives the last statement ("Last Words", if you will) to the town before being ejected. Only this player can speak.

After the role of the player is shown, the Day phase ends, and the game will transition into the Night phase.

Night
The Night phase lasts for as long as narrator (Panda) would like.

During this phase, players who have a night ability are given an opportunity to use it.